Categories
Events,
Conferences,
Movies | Film
Course Description
ActionScript 3.0 for Adobe Flash Professionals provides experienced Flash designers with the knowledge and hands-on practice they need to create dynamically generated event-driven animation and interactive projects with Flash. The course teaches fundamental programming techniques. It begins by introducing core concepts including instance names, variables, functions, properties, and methods; then proceeds through conditions, loops, event handling, and animating with ActionScript.
Prerequisites
To take this course, you should have:
Completed the Adobe Flash Fundamentals course or have equivalent experience.
Course Outline
Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.
Lesson 1: Using Code Snippets and Navigating the Flash Timeline
Placing code on the Flash timeline
Adding Actionscript using Code Snippets
Lesson 2: Working with Events and Functions
Creating event listeners and event handling functions
Creating navigation with a button click
Lesson 3: Creating Animation with ActionScript
Controlling MovieClip properties with ActionScript
Creating animation with Actionscript.
Lesson 4: Creating ActionScript in External Files
Creating an external ActionScript file
Creating instances of a class file in Flash
Building a painting program
Lesson 5: Using ActionScript and Components to Load Content
Using Components to quickly build a portfolio site
Using the UILoader component
Using the List component
Loading SWF files into a UILoader component
Adding scroll bar component to a text field
Lesson 6: Creating Preloaders in ActionScript 3.0
Creating a text field and progress bar to track loading
Inserting ActionScript to track progress of the UILoader component
Building a custom progress bar
Lesson 7: Using Arrays and Loops in ActionScript 3.0
Using for loops to automate processes
Working with Arrays and loops
Adding MovieClip instances to the stage from the Library
Generating multiple instances with a for loop
Creating animation using ENTER_FRAME
Creating Drag and Drop functionality
Testing for Collisions
Building a simple game
Lesson 8: Creating and Formatting Text with Actionscript
Creating a TLF TextField with Actionscript
Loading external documents in a Textfield
Formatting Text with the TextFormat class
Creating a ScrollBar with Actionscript
Lesson 9: Controlling Sound with ActionScript
The Sound, SoundChannel, and SoundTransform classes
Setting the song titles using a for loop
Making the sliders invisible until needed
Programming the buttons to select songs
Controlling the visibility of the volume and pan controls
Adding a listener for the ID3 tags of an MP3 file
Adding the slider controls
Lesson 10: Working with an XML Playlist
Building a reusable, custom MP3 player
Understanding the basic structure of an XML file
Using XML instead of an Array for reusability
Loading an external playlist using the URLLoader class
Creating hyperlinks using XML data
Navigating through the song list
Lesson 11: Using ActionScript and Components to Control Video
Adding the FLVPlayback component to play video
Configuring the FLVPlayback component
Adding ActionScript control of FLVPlayback properties
Adding the FLVCaptioning component
Playing multiple video files from an XML playlist
Using the full-screen publish settings
Lesson 12: Delving Deeper into Graphics and Animation with ActionScript
Inverse kinematics in Flash CS5.5
Working with IK animation in ActionScript
Creating Sound and SoundChannel instances
Playing and stopping the sound effects
Accessing the user's webcam or video camera using ActionScript
Using the Bitmap and BitmapData classes
Examining the Pixel Bender Toolkit
Lesson 13: Printing and Sending Email with ActionScript
Adding a simple email link
Sending email from Flash
Adding printing capabilities with the PrintJob class
Lesson 14: Creating Adobe AIR Applications with Flash and ActionScript
Creating an AIR desktop application
AIR-specific ActionScript
Flash publish settings for an AIR project
Including a file in the AIR application
Lesson 15: Using Third-Party Libraries to Extend Actionscript
Going beyond the classes built into Flash
Downloading and Installing Papervision 3D and Caurina Transitions
Using Papervision 3D to create a 3D video cube
Using Caurina Transitions to add transitions to 3D objects
Price: $1,395.00
Duration: 3 days
Time: 10am - 6pm
Contact: Cari Jones, Corporate Account Manager ?Email: CariJ@fmctraining.com ?Phone: 407-354-4866
FUTURE MEDIA CONCEPTS, INC., the nation's premier digital media training center, provides manufacturer-authorized training in all areas of digital media including digital video and film editing, web design and development, sound design, DVD authoring, 3D animation, motion graphics, desktop publishing, architectural and mechanical design and Mac IT. FMC is an authorized training provider for Adobe, Apple, Autodesk, Avid, Boris FX, Digidesign, NewTek and Softimage. Founded in 1994, FMC has training centers located in New York, Boston, Philadelphia, Washington DC, Orlando, Chicago and Dubai. www.fmctraining.com
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